Deeper 1.2! Squashed Some Bugs


With the release of Godot 4.3, playing on the web got a huge upgrade. I made the update to make it so the web build would work better, but this introduced some complications that I had to rework a little. In the process, I took some detours and fixed some small bugs that I noticed, most notably starting with control of a dead person if they were the first character.

Hope you enjoy the update. If you want to see more of the game, get loud in the comments or donate a couple bucks!

Files

Deeper 1.2 [OSX] 67 MB
67 days ago
Deeper 1.2 [Win64] 37 MB
67 days ago

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